Sunday, January 29, 2006

16 Prosperity Sims go to College

My main goal is to get them through with 4.0 GPA and to play test my friendship strategy.

List of Sims who went to UNI
Goth - (1) Alexander
Pleasant (2) Lilith and Angela
Dreamer (1) Dirk
Broke (3) Beau and Dustin
Oldie (5) Jerry, Valarie, Edward, Kennedy, Ash
Burbs (5) Jaide, Hunter, Claire, Nikki, Lucy

Teen Townie (1)- Marie Despret - Alexander's Highschool Sweetheart
Uni Townie (1)- Samuel Day - A family sim that looks like Cleve the ugly Maid.

I started out with the Prosperity Sims in two different Dorms. My first objective was to build needed skills and work on 4.0 GPA. My second objective was to build friendships with the focus on other prosperity sims. After a few semester, all the sims in the same dorm were best friends with each other. I moved the sims to houses. Then started inviting every prosperity sim over to mingle and build relationships while not in play. This worked wonderful as a strategy. Each sim had an average need of 4-6 more sim friends in order to get their BSoC point.

The BigSimOnCampus (BSoC) is a little more involved than just making "any" friends. Family don't count towards that total as I expected. Other contacts didn't count, but I'm not sure why. My theory is the sim was friends with another family member or with another sim in the house. What I saw was this.... I made friends with a uni-townie sim and it didn't subtract from the amount I need to go to the next BSoC level. I noticed this happen on several occasions, so it isn't fully clear to me what sims may not count.

I didn't plan to try for the GREEK house or the Secrete Society. Since friendships are strong with prosperity sims, I went ahead and established a Greek House. I don't have any third party fixes for greek house (level 6) glitch, I wasn't able to get other sims to pledge into the greek house. I didn't care enough to really work on it, so just skipped it. I didn't plan to try for the Secrete Society either, I find the Limo Abductions annoying. Well.... it happened anyway. One sim got accepted and the rest started falling like dominos. If I wanted to stop it, there was nothing to do but to let it play itself out.

I took me 1.5- 2 Weeks to finish up this round of UNI. My longest time spent during one round. I'm ready to get back to the neighborhood.

Uni Points after First group of UNI students....
18 pt - BigsimOnCampus
16 pt - 4.0 GPA and 2 3.8 GPA's Maria was working on skills and missed a Final. Lilith Pleasant missed a final due to having to many sims on one lot at one time. I guess, because I didn't even notice she missed her final. (shrugs)
zero networth - No Net Worth left at UNI.

End time bonus.
18 out of 18 were members of Secrete Society.
5 out of 18 were members of greek house.

Friday, January 27, 2006

End of Week 2

My main goal this week was to continue to watch each families networth to see if it would grow to the original amounts. My second goal is to start working on sims Impossible Wants and LifeTime Wants.

GOTHS
Main goal is to decide on Cassandra and Mortimer their final mate.

I began my main goal with Cassandra to determine her fate. I wanted to let the sims decide who should marry Cassandra. Don Lotherio and Dirk Dreamer were both invited over. I decided the best way to determine the best husband was to have all three on the lot. The first one to make a romantic advancement toward Cassandra would be the one that she would marry. Dirk must have got wind of the plan. As soon as he was greeted, he walked over to Cassandra and embraced her. Don seeing someone moving in on his wife to be, ran over and slapped Dirk a good one. Cassandra proceded to "break up" with Don. I guess she wasn't impressed with that macho man defending his property act. Dirk and Cassandra had a date that ended with a purple heart memory and a lullaby. (*wide eyes*... wonder if Mortimer will erase her name on his will if he discovers his daughter is an unwed mother to be?)

Mortimer invited Dina over. Mortimer still had the want to marry her locked in. He spun that up while he was on a date with her. Neither of Mortimers kids are fans of Dina. They must realize her true reason for marriage is getting her "money grubben" paws on the family fortune. Both have negative relationship scores for her. While Cassandra was at work and Alexander was at school, Mortimer headed to the Wedding arch for a QUICK vegas wedding.

Alexander has been busy building skills and preparing for college. He had a dream date with a townie teen. Alexander moves off to college.

We close the lot with a little drama. Will Cassandra get married before her father realizes her delicate condition? Will Dina become friends with Mortimers kids or plot against them for the family fortune? If Dina gets pregnant and has a son, that could ruin any hopes of Alexander returning to the Mansion and raising his family. Mortimer has one or two skills until he completes his Impossible Want for Knowledge, will he have enough Elixir to accomplish this want?

PLEASANTS
Daniel and Mary Sue are working to have a son. So far, no lullaby for them. Otherwise, they have been working on skills for career advancement and friends. The Twins were busy working on skills in preparing for college.

LOTHARIO
Working on his romance aspiration. I closed the lot with having completed a 15K aspiration to have 5 sim loves at one time. His next locked in want is to have 10 loves for another 15K. He currently has 8 loves and 2 more purple heart memories (total of 5).

CALIENTE
Nina (red head) is a romance sim living alone. Her sister moved into the Goth house and married Mortimer. Nina spent the week working on friends to turn into lovers and purple heart friends.

DREAMER
Darren had Cassandra move in and they had a quick living room wedding. They wanted to keep her delicate condition a secrete so it was a quiet wedding for just the two of them. Cassandra brought a big chunk of money with her. Cassandra gave birth to a little darling they named Wen. They also adopted two additional children. (Mary and Autumn Dreamer).

Dirk worked on skills and moved off to college.

BROKE
Brandi captured the heart of Todd Futa. They adopted 5 kids. They made enough money to move to a bigger lot with a larger house. (Bye bye TRAILER) Now they have room to.... someday.... get a car.

The two oldest sons moved off to college. (Beu and ?? ).

OLDIE
Herb, romance, and Coral, family. Their networth is huge. I thought I had wrote the number down wrong, but checked again and it is 77K. This is a huge mystery to me as their cash on hand is only 10K and they are living on a small lot, one bathroom and a couple bedrooms. They had 7 eisles with paintings. The only thing I could figure is it must have been the paintings or a mis-figure by the game.

I close the lot with needing one more child to complete Corals want for 10 kids. Several of the kids went off to college.

BURBs
John (family) and Jennifer (fortune).
One Birth and 4 adoptions. 8 Sims living in a 2 bedroom 1 bath house. Most of the challenge is making sure sims get to the bathroom before having an accident. Spent time working on skills and needs.

Lucy went off to college as well as a few other siblings.

UNI
15 Prosperity Kids went off to college.

It is going to take a week (real life) just to get all of these kids through. So far, I've moved in one teen townie. The sim that Alexander had a DreamDate with in highschool. The other sim was a UniTownie that has the chunky face like Cleve the ugly maid. I have a basic plan on how I will match up all of these sims (mates). That was a chore.

So far all have 4.0 GPA's and 8 have completed the BigSimOnCampus. I have one romance sim who has managed 7-8 loves. So for, things are rolling along slowly, but progressing well point wise.

Only 2 out of the bunch are family sims, lucky for me they are boy/girl from different families. I couldn't have planned that better if I had tried.

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The 2 weeks will officially end with the graduation of the last prosperity sim sent to UNI. So far no additional points for IW, LTW, or Careers.

Sunday, January 22, 2006

Week 1 Final Score

WEEK 1 Score:
39 points (sims plus networth)
- 8pt for pleasantview deduction
31 total points

I don't have anyone at the top of a career, or IW, or LW completed yet. Not having any UNI graduates really makes a difference in how fast one can get those extra points.

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(My chart wouldn't load so I typed it up with dots for spaces. )

. . . . . . . . start. . . . . . . . . . wk1 . . . . . . . . . .wk2
Goth . . . .(3) $635,141. . .(3) 580,455 . . .(4) 585,626
Pleasant . (4) 103,349 . . . (4) 69,056 . . . . .(2) 77,281
Lothario . (1) 56,297 . . . (1) 50,650 . . . . .(1) 51,979
Caliente . . (2) 49,977 . . . (2) 40,401 . . . . .(1) 49,198
Dreamer. .(2) 43,945. . . (2) 35,475 . . . . .(5) 88,711
Broke . . . (3) 25,031. . . (4) 18,384 . . . . . (8) 24,400
Oldie . . . .(2) 20,800 . . .(7) 77,572 . . . . . (6) 58,498
Burb. . . . .(3) 22,981 . . .(8) 19,680 . . . . . (6) 32,227

Uni . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .(16) $0

Total .(start-20 sims) $957,551. .(wk1-31) $891,673 . .(wk2-49 sims) $967,920

At the end of week one I'm down $115,878 neighborhood networth. I was surprised by this large of a decrease. I didn't realize that the items in the house decreased that much over just one sim week. The few totals that I have for the end of week 2 are starting to climb but are not back up to what the lots started with.
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I've completed the neighborhood for week 2. I have 16 sims at uni to graduate prior to scoring round 2. (final score pending)

End of Week 1

My main goal this week was to watch how the money grew during the first week of play. I want to compare this challenge to my other one to see how much of an advantage Pleasantview may have over a newly developed neighborhood. I decided to not send any teen to uni in the first week so it will be eaiser to watch the basic networth.

I'm going to share a brief description of the time I spent with each house on this round. My goals for the family and the outcome.

(In the past, I've only played briefly in the GOTH house and extensively in the Lotherio house and the Broke house. All of the other houses are a mystery to me. )

GOTHS
The house starts with Mortimer who is half way through his elder stage. Cassandra is engaged to Don L. who is visiting the lot. Alexander is a child who is about to age to a teen.

Mortimer is a Knowledge sim. Since that is one of the few IW that can be completed in old age I wanted to really work to complete it (max his skills). If I let him play out his life without elixir he would die of old age before his IW would be completed. So my first goal was to get some elixir, and that WAS a huge challenge (30,000 aspiration points). IT was a race of the clock as time was running out fast. I managed to get the elixir with just one sim day left for him. (boy was that close). He built a loving relationship with Dina C. He never spun up a desire to marry her, so they didn't marry. Marriages will only be traditional, so he will have to spin up that want in order for that union to happen. (my goal and not part of the challenge rules)

Cassandra - Don and Cassandra made out, and talked. (followed their wants) Don, with his smooth talking ways, was able to inspire Cassandra to spin up a want to Woohoo. They strolled up to her bedroom for a nooner (woohoo). Since the "try for baby" option was available I picked it. Mortimer was in his room, just across the hall, during the event. He didn't seem to notice or didn't care. Cassandra is a family sim who is working in the science career track. The week ended with her being engaged to Don but not pregnant. Don doesn't seem to share the same interest in marriage (imagine my suprise..ggg). I'd like to see him spin up the want before the merge will happen.

Alexander - grew to a teen. He is a little stinker of a sim who tends to "hide" his homework all over the place. Sometimes it is upstairs next to his dads desk, sometimes next to the mailbox or near the end of the lot behind a tree. Good thing I followed him the day he stuck it behind the tree. Come nightfall, that would be almost impossible to locate.

This was a very challenging lot. Glad to end the Sim Week of play and move on to the next house.

PLEASANTS
We start with Daniel and Mary-Sue that are 5 days until elder. Angela and Lilith are early teens. My main goal was getting elixir in order to get the two adults more time so they could accomplish the "two different careers" before aging up. Not an easy task, as I need double elixir as well as LOTS of skill building while working on their wants. (geese... I thought this would be easy.... )

Angela and Lilith are constantly fighting with each other (rolling around in dust balls). It is hard to keep them busy and away from each other long enough to get skills, needs, and homework done. They have both been on dates with their maxis established loves.

I tried to get Mary-Sue pregnant from Daniel so hopefully they could have a son to carry on the house's name. So far... it hasn't happened. I kept getting side tracked with wants and have yet to manage this. Those twins are a handful.

I had some bad chance cards that left the household with zero cash on hand. Of course, the maid had to be there. On her way out the door, she took a couple items for her pay. (ROFL... I read that happen to people, but this is the first time it has happened to me. Pretty funny)

LOTHARIO
After the first two houses, this one was a breeze. I can't recall his age, but think he was low level adult. I didn't need any elixir but the energizier came in handy. I spent his first week building skills and relationships. Don is a romance sim. He ended the week with his established 2 loves and 3 woohoo's (Kaylynn, Nina, and Cassandra). He didn't manage any new ones for himself. (sorry Don maybe next week)

CALIENTE
Main goal was just to build friendships and skills for these two lady sims. Nina (redhead) is a romance sim and Dina (blond) is a fortune sim. Dina has her eye set on Mortimer. They had several dates and on one date.... (giggle) Mortimer spun up a want to marry Dina. I locked that one in. When I get back to the Goth house, I'm sure to put that wedding arch to good use.

DREAMER
Start the lot with Darren and his son Dirk. Darren is in love with Cassandra who is in love with Don. Darren is a knowledge sim so could probably make Cassandra happier with her family aspiration. For the marriage to happen, Darren and Cassandra will both have to spin up a want to get married BEFORE Don and Cassandra both spin up the want. Cassandra is engaged to Don so that engagement will have to end prior to the above playing out. Dirk is in love with one of the Pleasant girls. They went on a few dates. Otherwise, nothing really interesting to report.

BROKE
This house was as challenging as I expected it would be. Brandi is an adult living alone with 2 kids and one on the way. Her husband "Skip" seems to have skipped out on her. Playing this house is just maintanance. Trying to keep everyone alive while figure out a way to make some money. Dustin works so his is the only income for the first few days. AFter the birth, Brandi went to a community LOT to earn some money working at a bar. Ended the week with out any aspiration failure, no social worker visits... so all is good.

OLDIE
Both sims are elders so their jobs bring in only scant cash. Herb is Romance while Coral, his wife, is family. With the help of the energizer, they go to the community lot to work in the bar or as a DJ. So far, money isn't as big an issue with this house as it is with some of the HIGH CASH houses. They ended up adopting 5 kids before the end of the first week. I've gone with "child" level since they are lower care. They can also tag along to the community lot with their parents.

BURB
John (family), Jennifer (fortune), and Lucy. I ended this lot with 1 birth and 4 adoptions. 8 sims in a 2 bedroom/1 bathroom house. Main goal was working on needs and skills. As well as juggling the sims in and out of that one bathroom. Interesting time.

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No UNI students this round. No one reached the top of their career. No IW or LTW completed. It was a challenging first week at Pleasantview.

House Stats before starting

House Net worth
Goths (3 sims) $635,171
Pleasant (4) 103,349
Lothario (1) 56,297
Caliente (2) 49,977
Dreamer (2) 43,945
Broke (3) 25,031

I decided to play them in order of net worth. After playing a few houses I discovered that the sims in the family bin are related to the Pleasants. Therefore, decided to move them into the neighborhood too.

Oldie (2) 20,800
Burbs (3) 22,981

Saturday, January 21, 2006

Goal for the challenge

To out score and win at all costs.

ROFL... just kidding

My main goal is to see how far Pleasantview can go. What storyline may develop during my playtime. My ultimate goal is just to have fun and to taunt other players with my score however good or bad it may be.

Fun, Fun, Fun.... until you get a game ending GLITCH. Then sob in hands in the middle of the room.